WA = Warrior / PR = Priest MG = Magician / MA = Martial Artist TH = Thief / MN = Minstrel GL = Gladiator / PA = Paladin AR = Armamentalist / ----- WEAPON/ARMOR SKILLS (attack bonuses stack, so Swords 76 = +60 attack) SWORDS (WA/TH/MN/GL/AR) 03: Dragon Slash (0MP) / Inflicts extra damage to Dragon-family enemies 07: Attack +10 with a sword 13: Metal Slash (0MP) / Damages Metal-family enemies 22: Critical hit rate up with a sword 35: Miracle Slash (4MP) / Recover some HP when an enemy is damaged 42: Attack + 20 with a sword 58: Falcon Slash (2MP) / Hits an enemy twice 76: Attack +30 with a sword 88: Gigaslash (15MP) / Hits a group of enemies for ~200 damage 00: Omnivocational Swordmaster / Equip a sword regardless of vocation xx: Warrior's Sword Must have 30+ SP in swords and complete quest 063 063: Keep Your Eyes Peeled: Marco / Swinedimples Academy Find the red signpost on the island south of first dungeon xx: Swordcraft in Summary/Gigagash (30MP) / Hits a group of enemies for ~450 dmg Must have 100 SP in swords and complete quest 064 064: Turn in Your Badges: Marco / Swinedimples Academy Find the 5 badges Marco has hidden around the world, at Bloomingdale, Gleeba, Angel Falls, Coffinwell, then Swinedimples ----- SPEARS (WA/PR/PA) 03: Mercurial Thrust (0MP) / Attack before anyone else on the battlefield 07: Attack +10 with a spear 13: Cattle Prod (MP) / Inflicts extra damage to Beast-family enemies 22: Pressure Pointer (3MP) / Attempt to instantly kill an enemy 35: Critical hit rate up with a spear 42: Attack +20 with a spear 58: Thunder Thrust (8MP) / Critical hit or miss on an enemy 76: Attack +30 with a spear 88: Multithrust (4MP) / Hits random targets 3-4 times 00: Omnivocational Spearmaster / Equip a spear regardless of vocation xx: Must have 30+ SP in spears and complete quest 065 065: Operation Mercury: Lance / Swinedimples Academy Beat 3 Metal Medleys (089) with the Pressure Pointer (22SP) ability xx: Clear Spear Theory / Lightning Storm (26MP) Hits all enemies (elec) Must have 100 SP in spears and complete quest 066 066: Operation Multithrust: Lance / Swinedimples Academy Beat 2 Gloomy Gastropogs (172) with 1 Multithrust (88SP) 5 times ----- KNIVES (WA/MG/TH) 03: Toxic Dagger (2MP) / Attack and attempt to poison an enemy 07: Attack +10 with a knife 13: Fly Swat (MP) / Inflicts extra damage to Bug-family monsters 22: Critical hit rate up with a knife 35: Victimizer (3MP) / Deals heavy damage to poisoned or paralyzed enemies 42: Attack +20 with a knife 58: Assassin's Stab (3MP) / Attempt to instantly kill an enemy 76: Attack +30 with a knife 88: HP Hoover (4MP) / Damages and absorbs some HP from an enemy 00: Omnivocational Knifemaster / Equip a knife regardless of vocation ----- WANDS (PR/MG/PA/AR/SG) 03: Max MP +10 with a wand 07: Antimagic (3MP) / Prevents an enemy from casting spells 13: MP absorption +2% with a wand 21: Beelzefreeze (0MP) / Damage and can paralyze Demon-family enemies 31: Max MP +30 with a wand 44: Caduceus (2MP) / Heals an ally for ~60HP 57: MP absorption +4% with a wand 70: Max MP +60 with a wand 84: Auto MP recovery with a wand (each round in battle) 00: Omnivocational Wandmaster / Equip a wand regardless of vocation ----- WHIPS (MG/MN) 03: Hypnowhip (3MP) / Damages and can confuse an enemy 07: Lashings of Love (0MP) / Inflicts extra damage to Humanoid-family enemies 13: Attack +10 with a whip 22: Trammel Lash (3MP) / Damages and can paralyze an enemy 35: Attack +20 with a whip 42: Hit the Hay (3MP) / Damages and can put a group of enemies to sleep 58: Attack +30 with a whip 76: Schadenfreude (5MP) / Damages a group of enemies and heals the user 88: Twin Dragon Lash (10MP) / Hits twice (random targets in a group) 00: Omnivocational Whipmaster / Equip a whip regardless of vocation xx: Must have 30+ SP in whips and complete quest 073 073: Whipping Boy's Wish: Toadie / Swinedimples Academy Get a whip from ? at the lighthouse by Bloomingdale. Need a ? drop from a Power Hammer (095) ----- STAVES (PR/MA) 03: Attack +10 with a staff 07: Trip of a Deathtime (0MP) / Attempt to make an enemy group lose its turn 13: Critical hit rate up with a staff 22: Deliverance (0MP) / Inflicts extra damage to Zombie-family enemies 35: Attack +20 with a staff 42: Party Pooper (0MP) / Damages a group of enemies 58: Evasion chance +4% with a staff 76: Crushed Ice (5MP) / Attacks 4 times with an ice-elemental attack 88: Attack +30 with a staff 00: Omnivocational Staffmaster / Equip a staff regardless of vocation ----- CLAWS (MA/TH) 03: Propeller Blade (2MP) / Attack an enemy with 2 claw swipes 07: Attack +10 with claws 13: Can Opener (0MP) / Inflicts extra damage to Machine-family enemies 22: Critical hit rate up with claws 35: Flailing Nails (0MP) / Hits an enemy 4 times with medium damage 42: Attack +20 with claws 58: Hardclaw (0MP) / Hits an enemy 2 times with heavy damage 76: Attack +30 with claws 88: Rake 'n' Break (6MP) / Hits an enemy and nulls status bonuses 00: Omnivocational Clawmaster / Equip claws regardless of vocation xx: The Core of the Claw / Hand of God (14MP): Hits 1 enemy for ~300 dmg Must have 30+ SP in claws and complete quest 076 076: Talonted Trio: Klaus / Swinedimples Academy Beat the 3 apprentices: #1: Tearwolf (126) at Snowberian Shore #2: Claws (183) at Oubliette #3: King Crab (188) off the map in the ocean's 4 corners ----- FANS (MA/MN) 03: Flower Power (2MP) / Attempt to inflict blindness on an enemy 07: Attack +10 with a fan 13: Reverse Cycle (4MP) / Reflects breath attacks back to the enemy 22: Critical hit rate up with a fan 35: Water Slaughterer (0MP) / Inflicts extra damage to Aquatic-family enemies 42: Attack +20 with a fan 58: Schizofanic (3MP) / Increases evasion rate on the user 76: Attack +30 with a fan 88: Fan Dango (8MP) / Hits random targets 3(+?) times 00: Omnivocational Fanmaster / Equip a fan regardless of vocation xx: White Tiger Fan Must have 30+ SP in fans and complete quest 077 077: Cool-Fanned Kook: Fanny / Swinedimples Academy Get a freezing feather from enemies around Swinedimples xx: ----- AXES (GL/RN) 03: Poplar Toppler (0MP) / Inflicts extra damage to Plant-family enemies 07: Attack +10 with an axe 13: Parallax (2MP) / Attacks and attempts to paralyze an enemy 22: Critical hit rate up with an axe 35: Helm Splitter (0MP) / Attacks and lowers the defense power of an enemy 42: Attack +20 with an axe 58: Hatchet Man (8MP) / Critical hit or miss on an enemy 76: Attack +30 with an axe 88: Axes of Evil (0MP) / Hits a group of enemies for ~50 damage 00: Omnivocational Axemaster / Equip an axe regardless of vocation xx: Pro's Axe Must have 30+ SP in axes and complete quest 079 079: Bring Oi Back Me Axe: Max / Swinedimples Academy Beat a Treevil (110) south of Swinedimples to retrieve his axe (drop) xx: Advanced Axecraft / Whopper Chop (16MP): Hits 1 enemy for ~200 damage Must have 100 SP in axes and complete quest 080 080: 'Atchet Job: Max / Swinedimples Academy Beat 3 Magmalices (168; Magmaroo) with Hatchet Man (58SP) Beat 3 Stone Guardians (178; Gittingham Palace) with Hatchet Man (58SP) Beat 3 Bad Karmours (186; Oubliette) with Hatchet Man (58SP) ----- HAMMERS (GL/PA) 03: Heart Breaker (2MP) / Attack and attempt to make an enemy lose its turn 07: Attack +10 with a hammer 13: Penny Pincher (2MP) / Attack and attempt to steal gold from an enemy 22: Critical hit rate up with a hammer 35: Bagsy Last (3MP) / Attack at the end of the round 42: Attack +20 with a hammer 58: Monster Masher (0MP) / Inflicts extra damage to Material-family enemies 76: Attack +30 with a hammer 88: Crackerwhack (12MP) / Damages all enemies 00: Omnivocational Hammermaster / Equip a hammer regardless of vocation ----- BOOMERANGS (RN/SG) 03: Crosscutter Throw (2MP) / Hits an enemy twice 07: Power Throw (4MP) / Damage stays consistent on all enemies 13: Attack +10 with a boomerang 22: Ooze Bruiser (0MP) / Inflicts extra damage to Slime-family enemies 35: Attack +20 with a boomerang 42: Starburst Throw (6MP) / Light-elemental boomerang throw 58: Firebird Throw (4MP) / Hits random targets 7 times (light damage) 76: Attack +30 with a boomerang 88: Metalicker (3MP) / Damages Metal-family monsters 00: Omnivocational Rangmaster / Equip a boomerang regardless of vocation xx: Boomerang Bible/Gigathrow (16MP) / Lightning attack on 1 enemy Must have 30+ SP in boomerangs and complete quest 085 085: Comeback Kid: Boomer / Swinedimples Academy Go to the bridge west of the academy Must have 100 SP in boomerangs and complete quest 086 080: Brave the Caves: Kylie / Swinedimples Academy Beat a Mortoad (062), Hunter Mech (087), and Living Statue (150) w/ a boomerang (drop) ----- BOWS (AR/RN/SG) 03: Conjury Conductor (3MP) / Attacks an enemy and lowers its magic defense 07: Attack +10 with a bow 13: Flutter Disaster (0MP) / Inflicts extra damage to Bird-family enemies 22: Critical hit rate up with a bow 35: Needle Shot (1MP) / Attempt to instantly kill an enemy 42: Attack +20 with a bow 58: Rain of Pain (4MP) / Hits random enemies 4 times 76: Attack +30 with a bow 88: Hallowed Arrow (0MP) / Damages an enemy and absorbs some MP 00: Omnivocational Bowmaster / Equip a bow regardless of vacation ----- FISTICUFFS (TH/GL/RN) 03: Stone's Throw (0MP) / Damages a group of enemies (physical) 07: Attack +10 with fists 12: Wind Sickles (0MP) / Damages a group of enemies (wind) 18: Critical hit rate up with fists 25: Knuckle Sandwich (2MP) / High damage single attack to an enemy 30: Evasion chance +4% with fists 42: Multifists (0MP) / Hits random enemies 4 times 60: Attack +30 with fists 77: Boulder Toss (8MP) / Hits all enemies for about ~100 damage 00: Attack +60 with fists ----- SHIELDS (WA/PR/MG/MN/AR/SG) 06: Blockenspiel (4MP) / Attack while protecting self with a shield 12: Block Chance +2% 18: Defending Champion (3MP) / Reduces physical attack damage received 25: Block Chance +2% 32: Immense Defense (4MP) / Boosts shield effectiveness 40: Magic Mirror (4MP) / Reflects spells back to the caster 52: Block Chance +2% 66: Holy Impregnable (4MP) / Prevents negative status effects 82: Back Atcha (12MP) / Stops an attack and counterattacks a random target 00: Omnivocational Shieldmaster / equip a shield regardless of vocation --------------------------------------------------------------------------- NATURALLY LEARNED/CLASS-SPECIFIC ABILITIES -WARRIOR- Coup de Grāce: Critical Claim (100% crit rate) Courage 08: Whipping Boy (0MP) / Takes a hit for another party member 16: Natural Strength +10 28: Whistle (0MP) / Attracts the attention of an enemy on the user 40: Natural Resilience (Defense) +20 48: Body Slam (0MP) / Crashes into an enemy and damages the user 56: Natural Strength +30 70: Morale Masher (3MP) / Damages an enemy and lowers its tension 80: Natural Resilience (Defense) +40 90: Natural Max HP +60 00: Attack Attacker (4MP) / Damages an enemy and lowers its attack power xx: Must be level 15+, speak to Kevo and complete quest 091 091: Critical Appraisal: Kevo / Wormwood Creek Enrage 2 monsters and use a critial hit on them ----- -PRIEST- Coup de Grāce: Choir of Angels (Heals party's HP and cures status ailments) Faith 08: Divination (0MP) / View the experience needed to level up the party 16: Natural Magical Mending +20 28: Benediction (2MP) / Lifts a curse from a single ally 40: Natural Max MP +10 48: Rotstopper (4MP) / Protects the party from undead enemies' attacks 56: Natural Magical Mending +60 70: Alma Mater (3MP) / Protects the party from instant death attacks 80: Natural Max MP +20 90: Care Prayer (2MP) / Increases magical mending of the user by a lot 00: Natural Magical Mending +100 Lv01: Heal - MP: 2 / Heals ~30HP to an ally 2or3: Antidote/Squelch - MP: 2 / Cures Poison status Lv06: Sleep/Snooze - MP: 3 / Put a group of enemies to sleep Lv08: Upper/Buff - MP: 3 / Boosts 1 ally's defense power Lv11: Awaken/Cock-a-doodle-doo - MP: 2 / Wakes up all allies Lv14: Barrier/Insulate - MP: 4 / Lowers breath damage on 1 ally Lv16: Healmore/Midheal - MP: 4 / Heals ~75HP to an ally Lv22: Numboff/Tingle - MP: 2 / Cures paralysis on all party members ????: Vivify/Zing - MP: 8 / 50% chance of reviving an ally with 50% hp ????: Beat/Whack - MP: 5 / Try to kill an enemy instantly Lv31: Moreheal - MP: 8 / Heals 165+HP to a party member Lv34: Defeat/Thwack - MP: 10 / Try to kill an enemy group instantly Lv38: Healus/Multiheal - MP: 16 / Heal all aliies for ~100HP xx: Ascetic Robe + Priestess's Pinafore Must be level 15+, speak to old man in the well and complete quest 093 093: Eggclesiastics: Old man in the well / Wormwood Defend 30 times in one battle. xx: Priest's Primer/Wave of Relief (10MP): Cure most status ailments on all party members Must be level 40+ and complete quest 094 094: Nurtural Selection: Old Man / Wormwood well Cast Moreheal on any orange HP party members 20 times in battle ----- -MAGE- Coup de Grāce: 0 Zone (Reduces MP cost to zero for a short while) Spellcraft 08: Wizard Ward (5MP) / Increases magic defense on the caster 18: Natural Magical Might +20 26: Spooky Aura (6MP) / Reduces magic defense on an enemy 38: Natural max MP +10 46: Focus Pocus (3MP) / Regenerate MP 54: Critical spell rate up 68: Channel Anger (5MP) / Increases magical might of the user by a lot 78: Natural Magical Might +60 88: Natural max MP +20 00: Natural Magical Might +100 xx: Fizzle-Retardant Suit/Fizzle-Retardant Blouse Must be level 15+, speak to the Innkeeper and complete quest 095 095: Free the Faerie Two : Inkeeper / Alltrades Abbey xx: Mage's Manual/Weakening Wave (8MP): Decreases all enemies' attack power Must be level 40+ and complete quest 096 096: Faerie Nearly There: Innkeeper / Alltrades Abbey Equip the Faerie Staff and hit 10 Wight Priests (135) with it before killing them Lv01: Blaze/Frizz - MP: 2 / Hits 1 enemy for ~15 damage (fire) Lv04: Speedup/Acceleratle - MP: 4 / Boosts 1 ally's agility Lv06: Icebolt/Crack- MP: 3 / Hits 1 enemy for ~20 damage (ice) 7or8: Sap - MP: 4 / Reduces 1 enemy's defense power 8or9: Outside/Evac - MP: 3 / Warp out of a dungeon instantly Lv11: Bang - MP: 5 / Hits all enemies for ~30 damage (fire) Lv13: Stepguard/Safe Passage - MP: 2 / No damage from damage zones Lv16: Snowblast/Crackle - MP: 8 / Hits a group for ~30 damage (ice) Lv19: Fuddle - MP: 5 / Confuses an enemy group Lv21: Bounce - MP: 4 / Reflect enemy spells back to the caster Lv26: Defence/Kasap - MP: 8 / Lowers the defense of a group of enemies Lv28: Boom - MP: 10 / Hits all enemies for ~60 damage (fire) Lv30: Blazemore/Frizzle - MP: 6 / Hits 1 enemy for ~80 damage (fire) Lv33: Bikill/Oomph - MP: 8 / Increases an ally's attack power Lv40: Icespears/ Kacrack - MP: 24 / Hits all enemies for ~100 damage (ice) ----- -MARTIAL ARTIST- Coup de Grāce: Roaring Tirade (Shocks all enemies and +1 tension increase) Focus 04: War Cry (0MP) / Attempt to startle an enemy group 10: Natural Agility +10 16: Psyche Up (0MP) / Raise the users tension one level 22: Natural Strength +10 32: Mens Sana (2MP) / Cures status ailments on the user 42: Natural max HP +30 55: Mind Over Matter (1MP) / Increases the user's breath resistance 68: Natural Agility +30 / 82: Meditation (3MP) / Restore at least 80HP to the user 00: Natural Agility +60 ----- -THIEF- Coup de Grāce: Itemised Kill (Guaranteed chest from the chosen enemy) Acquisitiveness 04: Natural Deftness +20 10: Half-Inch (0MP) / Attempt to steal from an enemy 16: Natural Agility +20 22: Pitfall (0MP) / Digs a hole for friends and foes to fall into! 32: Natural max HP +20 42: Nose for Treasure (0MP) / Detects the number of hidden items nearby 55: Natural Deftness +40 68: Eye for Trouble (0MP) / Completes monster data entry in monster list 82: Natural Agility +40 00: Treasure Eye Land (2MP) / Shows hidden nearby items on the map xx: Thief's Theory / Randomly get a free monster drop at end of a battle Must be level 15+ and speak to Buster at Dourbridge Must be level 40+ and complete quest 100 100: Busted: Buster / Dourbridge Steal a Lunar Diamond from a Sorcerer (120) at Gerzuun ----- -MINSTREL- Coup de Grāce: Rough 'n' Tumble (Evasion and Counterattack rate up for all party members) Litheness 04: Hot Lick (2MP) / Breathe fire at one enemy 10: Spry in a Crisis / Evasion rate increased when in near-death status 16: Pratfall (0MP) / Try to make a group of enemies laugh to lose a turn 22: Natural Charm +30 32: Sobering Slap (2MP) / Cures the sleep and confuse? status ailments 42: Natural Magical Might +30 55: Tap Dance (0MP) / Increases evasion rate on the user by a lot 68: Natural Magical Mending +30 82: Have a Ball (8MP) / Hits multiple targets for low damage 5 times 00: Natural Deftness +100 xx: Flamenco Shirt/Dancer's Dress Must be level 15+, speak to Tom Foolery and complete quest 101 101: Eggstreme Sports : Tom Foolery / Alltrades Abbey xx: Gritty Ditty (16MP) / Increases all ally's attack power Must be level 40+ and complete quest 102 102: Prat's the Way to Do It!: Tom Foolery / Alltrades Abbey Perform a critical Pratfall (16SP) on two enemies, then speak to the man at the Stornway prison 2or3: Heal - MP: 2 / Heals ~30HP to an ally Lv08: Icebolt/Crack - MP: 3 / Hits 1 enemy for ~20 damage (ice) 9?10: Outside/Evac - MP: 3 / Warp out of a dungeon instantly 1112: Infernos/Woosh - MP: 3 / Hits a group for ~15 damage (wind) Lv16: Snowblast/Crackle - MP: 8 / Hits a group for ~30 damage (ice) Lv21: Healmore/Midheal - MP: 4 / Heals ~75HP to an ally Lv24: Vivify/Zing - MP: 8 / 50% chance of reviving an ally with 50% hp Lv30: Infermore/Swoosh - MP; 8 / Hits a group of enemies for ~ damage (wind) Lv36: Infermost/Kaswoosh - MP: Hits a group of enemies for ~ damage (wind) ----- -GLADIATOR- Complete Quest 103 (Gladiator Graduator) Speak to the priest by the inn at Alltrades Abbey Kill 3 Slimes with Dragon Slash at super high tension Coup de Grāce: Tension Boost (increases the users tension from 0 to 50) Guts 04: Natural max HP +10 10: Clap Trap (1MP) / Slaps an enemy 16: Natural Strength +10 22: Double Up (0MP) / Lowers defense a little and increases attack a lot 32: Natural max HP +20 42: Double-Edged Slash (MP) / Higher damage, 1/4 of damage to the user 55: Natural Strength +30 68: Blind Man's Biff (4MP) / Strong single attack on an enemy 82: Natural max HP +30 00: Feel the Burn (6MP) / User's tension goes up when attacked xx: Tactical Vest/Brawling Byrnie Must be level 15+ and complete quest 104 104: Glad to be of Service: Unscrupulous Maximus / south of Swinedimples Beat 10 Drackals (#118) after using Double Up (22SP) xx: Gladiator's Guide / Randomly attack twice Must be level 40+ and complete quest 105 105: Challengus Maximus: Unscrupulous Maximus / south of Swinedimples Get envenomated by a Green Dragon, use Double Up (22SP) and Double-Edged Slash (42SP) while envenomated. Kill 3 Green Dragons that way. ----- -PALADIN- Coup de Grāce: Knight Watch (Enrages all enemies and protects from damage) Virtue 04: Pincusion (0MP) / Enemy receives damage if the user is attacked 10: Natural Resilience (Defense) +10 16: H-Pathy (3MP) / Give some HP to another party member 22: Natural Magical Mending +30 32: M-Pathy (0MP) / Give some MP to another party member 42: Natural Resilience (Defense) +30 55: Selflessness (0MP) / Take a hit for a near-death party member 68: Natural Resilience +60 82: Forbearance (0MP) / Take a hit for any ally 00: Natural Max HP +80 xx: Holy Mail / Holy Femail Must be level 15+, speak to Brunhild, and complete quest 107 107: Off the Record: Brunhild / Mirage Mahal Kill 3 Infernal Armors with deflect damage from Pincusion (4SP) xx: Must be level 40+ and complete quest 108 108: Top-Flight Knight Fight: Brunhild / Mirage Mahal Get an ally to 1HP, then use H-Pathy (16SP) Lv02: Upper/Buff - MP: 3 / Boosts 1 ally's defense power 6or7: Heal - MP: 2 / Heals ~30HP to an ally Lv10: Spell Checker - MP: 3 / Protects an ally from attack spells Lv20: Healmore/Midheal - MP: 4 / Heals ~75HP to an ally Lv26: Increase/Kabuff - MP: 6 / Boosts the defense power of all party members Lv29: Magic Barrier - MP: 6 / Lowers attack spell damage for all party members Lv35: Sacrifice/Kamikazee - MP: 1 / Kills all enemies and the caster ----- -RANGER- Complete Quest 112 (Ranger Changer) Have 3 Hocus Chimeras die from Toxic Dagger Speak to Odval at Heights of Loneliness Coup de Grāce: Brownie Boost (boosts users attack, defense, and breath resist) Ruggedness 04: Soothe Sayer (2MP) / Calms a raging enemy 10: Natural Deftness +10 16: Mercy (0MP) / Allows weak enemies to escape 22: Natural Agility +20 32: Vanish (3MP) / Invisible to monsters and people 42: Natural Resilience (Defense) +20 55: Mist Me (5MP) / Envelops the user in fog to avoid attacks 68: Natural Deftness +30 82: Wolf Whistle (16MP) / Summons a pack of wolves to attack twice 00: Natural Deftness +60 xx: / Must be level 15+, speak to Odval, and complete quest 113 xx: Ranger's Revelations: Perform critical hits when near-death Must be level 40+ and complete quest 114 114: One-Turn Wonder: Odval / Heights of Loneliness Beat 5 Drakularges (152) in the first turn of battle Lv03: Stepguard/Safe Passage - MP: 2 / No damage from damage zones Lv04: Antidote/Squelch - MP: 2 / Cures Poison status Lv07: Outside/Evac - MP: 3 / Warp out of a dungeon instantly Lv10: Heal - MP: 2 / Heals ~30HP to an ally Lv12: Insulate - MP: 4 / Lowers breath damage on 1 ally Lv16: Numboff/Tingle - MP: 2 / Cures all party members of paralysis Lv22: Healmore/Midheal - MP: 4 / Heals ~75HP to an ally Lv24: Vivify/Zing - MP: 8 / 50% chance of reviving an ally with 50% hp Lv26: Barrier/Insulatle - MP: 8 / Lowers breath damage on all party members Lv34: Moreheal - MP: 8 / Heals 165+HP to a party member ----- -ARMAMENTALIST- Complete Quest 109 (Elementary Training) Speak to Windy at Alltrades Abbey Kill 2 Metal Slimes with Magic Ward active on the killing hit Coup de Grāce: Voice of Experience (party can earn more or less exp) Fource 04: Fire Fource (4MP) / Increases an ally's attack and defense (fire) 10: Natural Strength +10 16: Frost Fource (4MP) / Increases an ally's attack and defense (ice) 22: Natural Resilience (Defense) +20 32: Gale Fource (4MP) / Increases an ally's atk and def (wind+lightning) 42: Natural Charm +10 55: Funereal Fource (4MP) / Increases an ally's atk and def (darkness+earth) 68: Natural Magical Might +30 82: Life Fource (4MP) / Increases an ally's attack and defense (light) 00: Natural max HP +30 xx: / Must be level 15+, speak to Windy at Alltrades Abbey, complete quest 110 110: Fource in the Field: Windy / Alltrades Abbey Must be level 40+ and complete quest Lv02: Surround/Dazzle - MP: 5 / Attempts to blind a group of enemies Lv05: Sap - MP: 4 / Reduces 1 enemy's defense power Lv08: Sleep/Snooze - MP: 3 / Put a group of enemies to sleep 9?10: Decelerate - MP: 3 / Lowers an enemy's agility Lv12: Speedup/Acceleratle - MP: 4 / Raises the party's agility Lv14: Stopspell/Fizzle - MP: 3 / Attempts to silence a group of enemies Lv16: Defence/Kasap - MP: 8 / Lowers the defense of a group of enemies Lv20: Fuddle - MP: 5 / Confuses an enemy group Lv24: Slow/Deceleratle - MP: 5 / Lowers the agility of a group of enemies Lv28: Sleepmore/Kasnooze - MP: 8 / Attempts to put all enemies to sleep Lv31: Kafuddle - MP: 10 / Attempts to confuse all enemies Lv39: Bikill/Oomph - MP: 8 / Increases an ally's attack power ----- -Sage- Coup de Grāce: Complete Quest 115 (Sages in the Pages) Read the bookshelf at Gittingham Palace L2 North Kill 5 Great Trolls with Blaze/Frizz Enlightenment 04: Natural Magical Mending +20 10: Jack's Knack (3MP) / Can change job anywhere 16: Natural Magical Might +20 22: Right as Rain (6MP) / Heals all allies 32: Natural Magical Mending +40 42: Disruptive Wave (10MP) / Removes enemy buffs from all enemies 55: Natural Magical Might +40 68: Caster Sugar (8MP) / Increases casters MAMI and MAME 82: Natural Max MP +60 00: MP Consumption -25% Lv02: Heal - MP: 2 / Heals ~30HP to an ally Lv02: Zam - MP: 4 / Damages one enemy for ~20 damage (Darkness) ----- -- Coup de Grāce: